Anglia Ruskin University
Computer Games Art
BA (Hons), 3 years
Typical offer rate
83–93%
high entry
Grad employment
80%
15 months after
In professional roles
65%
Median grad salary
£24,000
15 months after
Anglia Ruskin's Computer Games Art is a BA studying the creation of visual assets for games, covering character and environment modelling, texturing, rigging and the pipeline from concept to in-engine implementation. The degree develops both artistic judgement and the technical skills required by the games industry. Offers go to most who meet the grades.
How hard is it to get in?
The typical applicant to Computer Games Art at Anglia Ruskin University has a 83–93% chance of an offer, high by UK standards. That baseline is course-typical. Your own chance depends on your grades, subjects and the rest of your profile.
See your personalised chances
Unimetrica estimates your individual offer likelihood for this course from your predicted grades and profile. It shows how it fits into your best five UCAS choices.
Estimate my chancesEntry requirements
- UCAS tariff: 96–112 points
About Anglia Ruskin University
Anglia Ruskin teaches across campuses in Cambridge, Chelmsford and Peterborough, and traces its origins to the Cambridge School of Art that John Ruskin opened in 1858.
Full details and how to apply are on the university's official course page: Anglia Ruskin University · Computer Games Art
Offer rate and graduate-outcome figures are course-typical baselines derived from UK admissions and HESA data; they are estimates, not guarantees. Your personalised offer likelihood is calculated in the Unimetrica app.